Updates! Hooray!
Our character now has a walking forwards, backwards, and "maybe" strafe left animation. The strafing remains to be seen because.... well that's complicated, don't judge me!
In the terms of programming, X has gotten a few actions programmed-
Attack, Attack-self, heal-self. Once I finish up this animation, we'll
be able to have two (admittedly identical) characters beating each other
up! This is a pretty huge step, so we're looking forward to it with
great anticipation.
Here's a pic of X's accomplishments so far. If you look closely you can see some items in the action bar (attack and heal, ect ect) and using his previous multi-player coding, we were able to log-in and wail on each-other. Woo!
-Panda Out
p.s. The roman soldier is not our character, he's just a test dummy.
Wednesday, May 9, 2012
Thursday, May 3, 2012
Be Healed!
X linked me to this picture, at first I was like.... whaaa? Then I realized that our characters have health bars (or at least the HUD does, haha). Later he informed me that those health bars are actually networked, so there's even more going on than I realized. For those of us that are as bad with computers as myself, that basically means that if my health bar goes down on my screen, it will also go down on the screen of anyone else that can see my health, yeah!
There's been so much news on the little things I do, it's nice to get X some face-time on the blog(even if it's by proxy). He's grinding away like crazy while I'm crawling along. Once I get this animation done, I'll start moving at a good pace again. Animation is slow work when you're learning as you go.
Until next time party people,
-Panda Out
There's been so much news on the little things I do, it's nice to get X some face-time on the blog(even if it's by proxy). He's grinding away like crazy while I'm crawling along. Once I get this animation done, I'll start moving at a good pace again. Animation is slow work when you're learning as you go.
Until next time party people,
-Panda Out
Wednesday, May 2, 2012
Well Played 9gag...
I couldn't help myself. 9gag truly understands how I feel about this mystical force called "programming".
-Panda Out
My Head Hurts
Seriously guys... Okay I'll share this with you since X will get a kick out of it and so will any of you that are into computers (sigh). I message X and ask him a question and 10 minutes later he comes back and says "sorry knee deep in figuring out why Microsoft can't change an int to a float without a 3 line long cast."
I cocked my head to the side and squinted at my screen, hoping that this madness he was speaking was actually another language I could google translate. If any of you have "that programmer friend" you will know what came next. I asked "What sort of crazy are you speaking?" Which, I now know, was probably the worst idea ever! For the next hour I was explained to what Ints are, what floats are, how they effect Cpu speed, Ram speed, why floats are the devil and how variable precision is evil.
To be fair to X, I now understand quite a lot more about computers. That's pretty cool, however I still have no clue how it will effect the game... Maybe one of you do? Drop us a comment so I can look extra cool next time I talk to X.
-Panda Out
p.s. No making me look stupid by giving me gibberish to tell him... Sometimes I swear you guys make up words!
I cocked my head to the side and squinted at my screen, hoping that this madness he was speaking was actually another language I could google translate. If any of you have "that programmer friend" you will know what came next. I asked "What sort of crazy are you speaking?" Which, I now know, was probably the worst idea ever! For the next hour I was explained to what Ints are, what floats are, how they effect Cpu speed, Ram speed, why floats are the devil and how variable precision is evil.
To be fair to X, I now understand quite a lot more about computers. That's pretty cool, however I still have no clue how it will effect the game... Maybe one of you do? Drop us a comment so I can look extra cool next time I talk to X.
-Panda Out
p.s. No making me look stupid by giving me gibberish to tell him... Sometimes I swear you guys make up words!
Tuesday, May 1, 2012
Success!
Our first attempt at streaming last evening was quite a landmark success for us. This is quite obvious to a couple of you that tuned in. We are going to be keeping the live-stream going since it seems to have gone over so well with you guys, thanks for the support!
Admittedly we only streamed development for... 30 minutes? But I've been informed that it was very pleasing to see a glimpse "behind the curtain" at what we actually do here at PanX Studios. The rest of the evening was research... Still, we logged almost three hours of stream, not too shabby!!
X has informed me that he's nose deep into more tutorials about merging his coding and my animations to utilize the few movements I have nailed down. I'm pretty thankful that the majority of what I do is hands-on learning and grunt work, in comparison to his advanced mathematics and theorems attempted to put into practice.
Until next time,
-Panda Out
Admittedly we only streamed development for... 30 minutes? But I've been informed that it was very pleasing to see a glimpse "behind the curtain" at what we actually do here at PanX Studios. The rest of the evening was research... Still, we logged almost three hours of stream, not too shabby!!
X has informed me that he's nose deep into more tutorials about merging his coding and my animations to utilize the few movements I have nailed down. I'm pretty thankful that the majority of what I do is hands-on learning and grunt work, in comparison to his advanced mathematics and theorems attempted to put into practice.
Until next time,
-Panda Out
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