Monday, April 9, 2012

  I have been informed that we currently are able to network our game!  I guess this is the landmark day where our game officially becomes a "multi-player" game.  That's pretty outstanding here.
  Oddly enough I seem to have swapped roles with X.  I am struggling to make any progress with this animation whilst he is knocking out some primary code relating to in-game physics and simultaneously giving us networking capabilities.
  For those of you whose curiosity was peaked by the word "physics", let me break it down for you.  Literally, zombies breaking things: doors, walls, YOU!  Right now the possibilities are endless.  Look forward to it
-Panda
 

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